Cooperative_initiatives_and_games

Cooperative_initiatives_and_games - Cooperative and...

Info iconThis preview shows pages 1–4. Sign up to view the full content.

View Full Document Right Arrow Icon
Cooperative and Adventure Games Health and Physical Activity Institute July 26, 2005 Presenter: Barry Trent Coordinator for Health, Physical Education and Driver Education Roanoke County Public Schools 5937 Cove Road Roanoke, VA 24019 540-562-3900, ext. 255 btrent@rcs.k12.va.us
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
2 Characteristics and Benefits of Team Building From: Team Building through Physical Challenges 1. Society values teamwork that promotes cooperation and cohesiveness over competition 2. Individuals achieve simply by experiencing the process of team building 3. Team building breeds success without any losers, as happens in competition 4. A success experience may be contributing an idea and being listened to 5. Roles change form passive to interactive. 6. Team building is a concept; physical challenges is a method of teaching it 7. Skills needed: listening, praising and encouraging/ communication, decision-making, conflict resolution, risk taking, and affirmation 8. Most physically skilled may find themselves in unfamiliar roles, perhaps dependent on their teammates The Project Adventure Philosophy From: Cowstails and Cobras II The Project Adventure Philosophy toward learning: Individuals are usually more capable (mentally, emotionally, and physically) than they perceive themselves to be, and if given the opportunity to try in a supportive atmosphere, can discover this excellence within themselves. It includes the following learning goals: 1. to increase participants sense of personal confidence 2. to increase mutual support within a group 3. to develop an increased level of agility and physical coordination 4. to develop an increased joy in one’s physical self and in being with others 5. to develop an increased familiarity and identification with the natural world Elements of Adventure Programming Surprise -compels students to do things they never imagined doing Engagement Challenge – provides for success and failure Risk taking – emotional and “apparent” physical risks Safety Fun Cooperative vs. Competitive Cooperative games. .. Competitive games. .. ...encourage children play with one another. ...allow everybody to win and succeed. ...eliminate fear of failure. ...let children play for play's sake. ...do not allow for elimination. ...are fun and supportive. ...build feeling of worth. ...increase self-esteem. ...are self-validating. …encourage problem solving and decision making ...encourage children to play against one another. ...allow only half or one of the group to win. ...equate loss with failure. ...let children play to beat the other guy or girl. ...have frequent elimination. …rules and strategies often prescribed ...are not always fun and supportive! http://www.sandiegocahperd.net/
Background image of page 2
3 Leadership Issues in Adventure Programming I. Group Formation – consider… A. Common Issues and /or Goals B. Group balance C. Mental and Physical Abilities D. Intensity of the Experience II. Selecting Appropriate Activities A. Sequencing – the correct selection of activities at any given time for any given group
Background image of page 3

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Image of page 4
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 09/08/2010 for the course HRTM 197 at San Jose State University .

Page1 / 16

Cooperative_initiatives_and_games - Cooperative and...

This preview shows document pages 1 - 4. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online