Psych 1 - Final

Psych 1 - Final - Psychology 1 - Final Review Sheet...

Info iconThis preview shows pages 1–5. Sign up to view the full content.

View Full Document Right Arrow Icon

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: Psychology 1 - Final Review Sheet 30/05/2007 18:56:00 Thinking Geons and "impossible figures" 3-d spacing and rotating men are usually better Prototype theory of meaning Catagories are described as familiar or typical examples=prototype how much does the example resemble the prototype Spreading activation thinking about one concept will activate, or PRIME, the concepts linked to it o flower, red, purple, barney, sesame street Stroop effect and automatization The tendency to read the word instead of saying the color of ink as instructed Change blindness the frequent failure to detect changes in parts of a scene used in movies- shoot same scenes on different days if similar change occurs slowly or during an instant doesnt work if anything moves or changes appearance suddenly Attentional blink a brief period after perceiving a stimulus, during which it is difficult to attend to another stimulus the brain may be binding the first stimulus into a single objectit cannot bind the secound one so cannot perceive it Nature of expertise Expertise high level of thinking in a particular field - outstanding cognition almost anyone can achieve expertise w/ sufficient practice all have normal IQs practice several hours a day for about 10 years to reach expertise usually start young - instrument, sport, game dont need to start your - science- educational field experts can look at patterns and recognize important features quickly Problem Solving: 1) Understand the Problem 2) generate hypotheses 3)Test hypotheses 4)Check Results Algorithms and heuristics Generate Hypotheses Algorithm a mechanical, repetitive procedure for solving a problem o ex) trying every combination of cables for a vcr/tv/stereo Heuristics strategies for simplifying a problem or for guiding an investigation o Characteristics of creative people work in the field in which they have knowledge and self confidence many rely on a small amount of people for support and encouragement dedicate their lives usually to the exclusion of all else Representativeness heuristic the tendency to assume that, if an item is similar to members of a particular category, it is probably a member of that category itself o ex) sounds, looks, and walks like a rare bird then its must be that rare bird make sure it isnt a similar species to make a decision you must consider how close it is to another category = base rate Base-rate information data about the frequency or probability of a given item how common the two categories are Availability heuristic the strategy of assuming that how easily one can remember examples of some kind of event indicates how common the event actually is o Are there more words that start with k or more words...
View Full Document

This note was uploaded on 09/23/2010 for the course PSYC 1 taught by Professor Fridlund during the Fall '09 term at UCSB.

Page1 / 42

Psych 1 - Final - Psychology 1 - Final Review Sheet...

This preview shows document pages 1 - 5. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online