This preview shows pages 1–3. Sign up to view the full content.
This preview has intentionally blurred sections. Sign up to view the full version.View Full Document
Unformatted text preview: HU-310 Science, Culture, and Advanced TechnologyUnit 3 ProjectKaplan UniversityInstructor: Crystal HofegartnerVirtual Reality is two words that are becoming widespread and trendy for many people. Today, we have virtual universities, virtual offices, virtual pets, virtual graveyards, virtual exhibitions, virtual wind tunnels, virtual actors, virtual studios, virtual museums, and virtual doctors. All of this is possible because of virtual reality. I remember hearing about virtual reality sometime back in the mid 1980’s. If I recall correctly, I was reading a magazine and I came across a column that read that a new technology was being developed that could give you the same feeling of being on LSD. In the 1980’s I was a teen-ager and thought to myself, “Man, I cannot wait to try out virtual reality!” I, myself, never gave virtual reality a thought again until the “Sims” virtual reality game became popular....
View Full Document
This note was uploaded on 09/25/2010 for the course HU HU310 taught by Professor Hofegartner during the Spring '10 term at Kaplan University.
- Spring '10