NVIDIA_GeForce8800_GPU_Architecture_Technical_Brief

NVIDIA_GeForce8800_GPU_Architecture_Technical_Brief -...

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Unformatted text preview: TB-02787-001_v01 i November 2006 TB-02787-001_v0.9 Technical Brief NVIDIA GeForce 8800 GPUArchitecture Overview Worlds First Unified DirectX 10 GPU Delivering Unparalleled Performance and Image Quality NVIDIA GeForce 8800 Architecture Technical BriefiiTB-02787-001_v1.0 November 8, 2006GeForce 8800 Architecture OverviewTable of Contents Preface..........................................................................................................................viiGeForce 8800 Architecture Overview ............................................................................1Unified, Massively Parallel Shader Design............................................................................ 1 DirectX 10 Native Design................................................................................................... 3 Lumenex Engine: Industry-Leading Image Quality............................................................... 5 SLI Technology ................................................................................................................ 7 Quantum Effects GPU-Based Physics .................................................................................. 7 PureVideo and PureVideo HD............................................................................................. 9 Extreme High Definition Gaming (XHD) ............................................................................ 11 Built for Microsoft Windows Vista ..................................................................................... 12 CUDA: Compute Unified Device Architecture.................................................................. 12 The Four Pillars........................................................................................................... 15 The Classic GPU Pipeline A Retrospective.................................................................17GeForce 8800 Architecture in Detail ............................................................................19Unified Pipeline and Shader Design .................................................................................. 20 Unified Shaders In-Depth ............................................................................................ 21 Stream Processing Architecture........................................................................................ 25 Scalar Processor Design Improves GPU Efficiency .......................................................... 27 Lumenex Engine: High-Quality Antialiasing, HDR, and Anisotropic Filtering.......................... 27 Decoupled Shader/Math, Branching, and Early-Z............................................................... 31 Decoupled Shader Math and Texture Operations ........................................................... 31 Branching Efficiency Improvements.............................................................................. 32 Early-Z Comparison Checking....................................................................................... 33 Early-Z Comparison Checking....
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This note was uploaded on 10/06/2010 for the course CS 8803 taught by Professor Staff during the Spring '08 term at Georgia Institute of Technology.

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NVIDIA_GeForce8800_GPU_Architecture_Technical_Brief -...

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