Design 2 - Design Principles and Methodologies September...

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Click to edit Master subtitle style 10/15/10 Design Principles and Methodologies September 24, 2010 Design II
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10/15/10 Design 2 – How do you Start? So – this semester’s design task: “Design a mobile robot that can launch a ping-pong ball from within a confined area and land it in a container on the outside.” Now what? The first issue is to UNDERSTAND the requirement What does it mean? What is really required? Write out everything – make a list – Document! Create a Set of User Requirements
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10/15/10 Design – Needs and Givens To solve a design problem, we have three (maybe more) major pieces of input: Develop Solution
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10/15/10 Design – Needs and Givens To solve a design problem, we have three (maybe more) major pieces of input: The available tools and components Develop Solution
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10/15/10 Design – Needs and Givens To solve a design problem, we have three (maybe more) major pieces of input: The available tools and components Develop Solution
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10/15/10 Design – Needs and Givens But… there is a fourth box… The available tools and components Develop Solution
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Design 2 - Design Principles and Methodologies September...

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