applied cryptography - protocols, algorithms, and source code in c

These fields are called gfqn all arithmetic is done

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Unformatted text preview: rohibited. Read EarthWeb's privacy statement. To access the contents, click the chapter and section titles. Applied Cryptography, Second Edition: Protocols, Algorthms, and Source Code in C (cloth) Go! Keyword Brief Full Advanced Search Search Tips (Publisher: John Wiley & Sons, Inc.) Author(s): Bruce Schneier ISBN: 0471128457 Publication Date: 01/01/96 Search this book: Go! Previous Table of Contents Next ----------- Jacobi Symbol The Jacobi symbol, written J(a,n), is a generalization of the Legendre symbol to composite moduli; it is defined for any integer a and any odd integer n. The function shows up in primality testing. The Jacobi symbol is a function on the set of reduced residues of the divisors of n and can be calculated by several formulas [1412]. This is one method: Definition 1: J(a,n) is only defined if n is odd. Definition 2: J(0,n) = 0. Definition 3: If n is prime, then the Jacobi symbol J(a,n) = 0 if n divides a. Definition 4: If n is prime, then the Jacobi symbol J(a,n) = 1 if a is a quadratic residue modulo n. Definition 5: If n is prime, then the Jacobi symbol J(a,n) = - 1 if a is a quadratic nonresidue modulo n. Definition 6: If n is composite, then the Jacobi symbol J(a,n) = J(a,p1) *...* J(a,pm), where is the prime factorization of n. The following algorithm computes the Jacobi symbol recursively: Rule 1: J(1,n) = 1 Rule 2: J(a*b,n) = J(a,n)*J(b,n) Rule 3: J(2,n) = 1 if (n2 - 1)/8 is even, and - 1 otherwise Rule 4: J(a,n) = J((a mod n),n) Rule 5: J(a,b1*b2) = J(a,b1)*J(a,b2) Rule 6: If the greatest common divisor of a and b = 1, and a and b are odd: Rule 6a: J(a,b) = J(b,a) if (a - 1)(b - 1)/4 is even Rule 6b: J(a,b) = - J(b,a) if (a-1)(b-1)/4 is odd Here is the algorithm in C: /* This algorithm computes the Jacobi symbol recursively */ int jacobi(int a, int b) { int g; assert(odd(b)); if (a >= b) a %= b; /* by Rule 4 */ if (a == 0) return 0; /* by Definition 2 */ if (a == 1) return 1; /* by Rule 1 */ if (a < 0) if (((b-1)/2 % 2 == 0) return jacobi(-a,b); else return -jacobi(-a,b); if (...
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