DRAFT – NOT FOR CLASS USE
Syllabus for *ECON S1051 TOPICS IN GAME
THEORY
Instructor:
Jeremy Luallen
Contact email:
TBD
Contact Phone:
TBD
Office:
TBD
Office Hours:
T, Th 5:30 – 6:30 p.m., and by appointment
Course Objectives and Expectations:
The purpose of this course is to introduce the fundamentals of game theory, to
explore models of game theory through some application, and to use game theory to
expand our current understanding of social and economic systems.
By the end of the
course, students will be expected to have a strong grasp on the basic elements of game
theory and to be able to think critically about established theoretical models , as well as
models that have not been completely formalized.
Prerequisites
:
This course is mainly intended for Economics Concentrators.
Prerequisites are
Principles of Micro and Macroeconomics and passing the proficiency exam, especially
the parts that require facility with calculus.
Important topics covered in class
:
Jun. 22
nd
Introductions, review of syllabus and course description
Math Review, basic concepts and skills in algebra and calculus
Basic introduction to game theory: classic definitions, terminology and
applications of game theory (Chapters 1 & 2, pp 3  42)
Sequential move games (Chapter 3, pp 45 – 78)
Assignment: Problem Set #1
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th
Sequential move games, continued (Chapter 3, pp 45 – 78)
Simultaneous move games (Chapter 4, pp. 83 – 120)
Assignment: Problem Set #2
Jun. 29
th
Expanding and combining sequential and simultaneous games (Chapter 6,
pp. 155 – 180)
Mixed strategies and best response diagrams (Chapters 7 & 8, pp. 185 – 258)
Assignment: Problem Set #3
Jul 1
st
Mixed strategies and best response diagrams, continued (Chapters 7 & 8, pp. 185
–
258)
Reaction functions and models of competition (Chapter 5, pp. 123 – 151)
Assignment: Problem Set #4
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 Spring '10
 Ohly
 Economics, Game Theory

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