lect19_S07 - Systems Lecture 19 Video streams missing...

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S ystems Thinking Engineering 100 J. Daida Video streams missing Detail on Spr07 sim missing Cost results missing Examples missing Lecture 19 Standard Disclaimer: These lecture notes are provided as a SERVICE to you to help you study for this class. At no time are we obligated to provide notes for every lecture. Understand that these notes are NOT a replacement for either coming to lecture or for the class readings. Indeed, these notes represent only a PARTIAL SET, which means it's up to you to attend class (or to find someone else's notes) to fill in the SUBSTANTIAL fraction of the lecture that has been left out of these notes. Indeed, these notes may represent only a draft and may be based on last term's lectures (which may or may not be repeated in their entirety for this term.) If it turns out that attendance to the class drops below 80%, we reserve the right to reduce the amount of content in these notes. If it turns out that attendance to the class drops below 80%, we also reserve the right to discontinue the distribution of these notes either before or after lecture. Copyright: © 2007, Jason M Daida. All Rights Reserved. Preview Purpose Debriefing Conclusions Just what what did that simulation have to do with the course? Purpose The purpose of this lecture is to – Provide a debriefing of the simulation – Elaborate upon the core concept of Engineering Design in the Real World (i.e., system thinking) – Covers material that will be covered for the final The Simulation Review of the simulation – What was it about? – What were the main points? – What happened? Opening question What do you think were the three most important lessons of this simulation? Was it about TEAMWORK? Well, yes and no – Without “teamwork,” simulation ground to a halt for the entire class, but… – No, nothing so trite as the following slogan It’s a lot more than that!
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Was it about COMMUNICATION? Well, it was a part of it… – There was a RULE about communication – Seems contrived, but more on that later in this lecture… It’s a lot more than that, too! Was it about WINNING? Ten teams… who will WIN? –Lucky (6) –iSeven (7) –MATLAB (8) –Daydream (9) –Randomize (10) –Tee-Up (1) –FisherMaN (2) –Mother Money Soup (3) –Diablo (4) –Fire Dragon (5) Note – A team needed to minimize costs over the entire “year” of play – Team with the lowest costs over the course of a “year” is declared the winner Was it about WINNING? A winning score is under 1000 – For 30 weeks, starting with 3 weeks of 12 cases inventory, 4 sectors… • Assuming that consumer ordering was known in advance – A little more like asking which team was massacred less… Was it about WINNING? Scores*
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This note was uploaded on 11/07/2010 for the course ME 100 taught by Professor Jasondaida during the Fall '07 term at University of Michigan.

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lect19_S07 - Systems Lecture 19 Video streams missing...

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