Assignment5

Assignment5 - / Assignment #: / Name: / StudentID: /...

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// Assignment #: 5 // Name: Soln // StudentID: // Lecture: // Description: The Assignment 5 class displays a menu of choices // (add saving, checking, or money market accounts, // update their balance, search a bank account, list accounts, // quit, display menu) to a user. // Then it performs the chosen task. It will keep asking a user to // enter the next choice until the choice of 'Q' (Quit) is // entered. import java.io.*; //to use InputStreamReader and BufferedReader import java.util.*; //to use ArrayList public class Assignment5 { public static void main (String[] args) { char input1; String inputInfo = new String(); String line = new String(); boolean found = false; // ArrayList object is used to store member objects ArrayList accountList = new ArrayList(); try { printMenu(); // print out menu // create a BufferedReader object to read input from a keyboard InputStreamReader isr = new InputStreamReader (System.in); BufferedReader stdin = new BufferedReader (isr); do { System.out.println("What action would you like to perform?");
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Assignment5 - / Assignment #: / Name: / StudentID: /...

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