{[ promptMessage ]}

Bookmark it

{[ promptMessage ]}

Video games - Video games A video game is a computer or...

Info iconThis preview shows pages 1–3. Sign up to view the full content.

View Full Document Right Arrow Icon
Video games A video game is a computer - or microprocessor -controlled game. Computers can create virtual tools to be used in a game, such as cards or dice. A computer or video game uses one or more input devices , typically a button / joystick combination (on arcade games ); a keyboard , mouse and/or trackball ( computer games ); or a controller or a motion sensitive tool. ( console games ). More esoteric devices such as paddle controllers have also been used for input. In computer games, the evolution of user interfaces from simple keyboard to mouse, joystick or joypad has profoundly changed the nature of game development. It has been suggested that any game can be emulated as a computer game. Because computer games are simulations, every conceviable tool, environment or rule can be created. Whether or not the computer emulation possesses the same gameplay as the original game is an open question. History The first recorded video game was created by William Higinbotham , a scientist, in 1958. The game was called " Tennis For Two ". It was never commercially released because it wasn't an actual video game. It was meant to be an electrical experiment. Many speculate that his idea was stolen by the creators of Pong in 1971. Considering Higinbotham's invention wasn't well known, the creation of Pong amazed people. From this point, the video and computer game industry formed into a hobby culture in the late 1970s when personal computers just began to become widely available. The industry grew along with the advancement of computing technology, and often drove that advancement. Today, the video game industry is a juggernaut of development; profit still drives technological advancement which is then used by other industry sectors. Though maturing, the video game industry is still very volatile, with third-party video game developers quickly cropping up and, just as quickly, going out of business. In Asian countries, notably Japan and Hong Kong , the video game medium did not reach major popularity on a mass scale until the arrival of the manga series Game Center Arashi in the late 70s. The series helped the public understand the possibility of the product and the entertainment value at the cultural level. The first generation of PC games were often text adventures or interactive fiction , in which the player communicated with the computer by entering commands through a keyboard. The first text-adventure, Adventure , was developed for the PDP-11 in 1972 . By the 1980s, personal computers had become powerful enough to run games like Adventure , but by this time, graphics were beginning to become an important factor in games. Later games combined textual commands with basic graphics, as seen in the SSI Gold Box games such as Pool of Radiance , or Bard's Tale .
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full Document Right Arrow Icon
Although the first computer games appeared in the 50s it was not until 1972 that Magnavox released the first home video game console, the Magnavox Odyssey . The Odyssey was initially only moderately successful, and it was not until Atari's arcade game PONG
Background image of page 2
Image of page 3
This is the end of the preview. Sign up to access the rest of the document.

{[ snackBarMessage ]}