{[ promptMessage ]}

Bookmark it

{[ promptMessage ]}

# soundlab - higher the amplitude the louder the sound(4...

This preview shows pages 1–2. Sign up to view the full content.

Sound Mini Lab Brian Lang The purpose behind this lab was to obtain information on the basic properties of sound,  determine ways of measuring wave speed, frequency, period, and wavelength for a sound wave  model, as well as study interference patterns produced by more than one sound source. (1) We entered the site for the simulation. (2) We moused around to understand the parameters (3) When I change the frequency, the sounds get higher pitched when I increase the frequency.  The lower the hertz, or frequency, the lower the pitch, until all I heard was a low pitched  vibration. The period looks longer when the frequency and pitch are lower.  With higher  frequency, periods increase. Changing the amplitude affects the sound and model because the

This preview has intentionally blurred sections. Sign up to view the full version.

View Full Document
This is the end of the preview. Sign up to access the rest of the document.

Unformatted text preview: higher the amplitude the louder the sound. (4) Frequency is how fast the cone moves, or the rate at which it moves back and forth while the amplitude is how much it moves back and forth (strength). (5) Distance Time Velocity 5 m .0165 Seconds 303.03 m/s 4 m .0137 Seconds 291.971 m/s 3 m .0103 Seconds 291.262 m/s 2 m .0044 Seconds 454.545 m/s (6) Velocity is equal to the frequency times the wavelength. Since we can set the frequency during simulation of the lab, it is enough to find the wavelength, after determining the velocity with the distance and time as in the previous step. (7) T= 1/ = = T= 1/F...
View Full Document

{[ snackBarMessage ]}