BalanceTrainingResearch Proposal

BalanceTrainingResearch Proposal - PROPOSAL BALANCE...

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PROPOSAL BALANCE TRAINING METHODS The effects on motivation, frequency of training and physical results BIS 302, Summer 2008 Dr. Hirshorn Cassandra Ricco 6-22-08
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TABLE OF CONTENTS CHAPTER ONE: INRODUCTION AND STATEMENT OF PROBLEM ................. 3 INTRODUCTION ........................................................................................................... 3 PURPOSE OF STUDY ................................................................................................... 3 STATEMENT OF PROBLEM ....................................................................................... 3 SIGNIFICANCE OF THE STUDY ................................................................................ 4 ASSUMPTIONS OF THE STUDY ................................................................................ 4 LIMITATIONS OF THE STUDY .................................................................................. 4 DEFINITIONS ................................................................................................................ 5 CHAPTER TWO: REVIEW OF RELATED LITERATURE ...................................... 6 CHAPTER THREE: METHODOLOGY ...................................................................... 10 PURPOSE OF STUDY ................................................................................................. 10 SETTING AND POPULATION ................................................................................... 10 DATA COLLECTION ............................................................................................ 10-12 DATA COMPILATION AND ANALYSIS ................................................................. 12 SUMMARY .................................................................................................................. 12 REFERENCES ................................................................................................................. 13 2
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CHAPTER ONE: INTRODUCTION AND STATEMENT OF PROBLEM INTRODUCTION Despite creative and numerous efforts to encourage people to exercise, people have trouble beginning and especially continuing with exercise programs. This study will attempt to gain insight as to whether or not an interactive exercise game/fitness training program like Nintendo’s Wii Fit increase an exerciser to train more frequently and have the desire to continue exercising/training because it’s fun to do, they are constantly encouraged, and they see results. PURPOSE OF THE STUDY The purpose of this study is to evaluate whether motivation is a factor in a person’s fitness results and desire to train. The study is intended specifically to evaluate if an interactive and immediate feedback method has a more significant effect on whether exercisers train more frequently and have better fitness results. This study hopes to provide insight as to which factors have considerable effects to engage in exercise. STATEMENT OF PROBLEM What effect does motivation have on the frequency that people will exercise/train and on improved balance results of those participants who train using a method that provides constant, interactive encouragement and feedback as compared to a method that requires independent training? The hypothesis of this study is that participants who receive continuous interactive motivation and feedback will record a greater frequency for the number of days and length of time they will train each day as compared with the control group who will not receive any 3
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feedback or motivation other than the initial instruction. It is predicted that this group will have greater balance improvement. SIGNIFICANCE OF THE STUDY Poorer health and overweight people are concerns, especially in the United States. It is important to continue to search for ways to get people active so they can have healthy, longer lives. Studies confirm that training programs that include feedback can be used to increase health, balance and fitness of people. The health and fitness industry may be able to decide if development of training methods that are interactive should be done to offer addition, similar training methods.
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