# 1234 - can cross the river with no drift 5 Do Problem 3 how...

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Title: Boat Lab Purpose: To apply basic trigonometry to assist in analyzing displacement and velocity vectors, and relative velocity, from a computer simulated boat traveling on a moving stream as the database. Materials: Computer Procedure: 1. Go to http:///www.ezynag.com/boatlab/ - The boat on the screen is moving with its own velocity. 2. The website gives you the boats speed, the rivers speed and the distance across the river 3. Do Problem 1 : If the boat was aimed directly across the river, how far down the river will it dock. ? 4. Do Problem 2 : At what angle should the boat be aimed at so that it

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Unformatted text preview: can cross the river with no drift? 5. Do Problem 3 : how far downstream will a boat aimed at a certain degree upstream/downstream land? 6. Record percent error for all. Data Find Distance with no Angle Boat Speed 24 m/s River Speed 20 m/s River Width 20 m Percent Error 0 % Answer 16.667 m Find Angle for no Drift Boat Speed 41 m/s River Speed 20 m/s River Width 20 m Percent Error 0 % Answer 27.036 o Find Distance with Angle Boat Speed 21 m/s River Speed 20 m/s River Width 20 m Percent Error 2.3% Answer 25.66 Angle 15 o...
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• Spring '10
• siegel
• Velocity, Angle Boat Speed River Speed River, Width Percent Error, Percent Error Answer, River Width Percent

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1234 - can cross the river with no drift 5 Do Problem 3 how...

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