Introduction to ProgrammingPass Task 1.2: Picture DrawingInstructions For this task you will create a program that draws a scene using primitive shapes (triangles, rectangles, and circles). The goal of this exercise is to learn a little about how to create a program using the SwinGameSoftware Development Kit (SDK). SwinGame is a development environment that makes it easy to create programs that use graphics, sounds, animations, networking, and other aspects relevant to creating small interactive games. When building a program using SwinGame you need to start with aSwinGame Project Tem-plate. This template contains the necessary development environment and code that you can make use of. 1.Download the Pass Task 1.2 Starter Codefrom Blackboard. This contains everything you need to create your own programs that use the SwinGame SDK. 2.Extract the zip file to your code directory (e.g. Documents/Code) 3.Open the PictureDrawing folder and you should see the following files: ■The clean.sh, build.shand run.sh scripts. These contain bash commands you will use to clean up the project, compile (or build) the project, and run your program. ■The srcfolder contains your program’s source code ■The libfolder contains the SwinGamecode ■The Resourcesfolder contains images, sounds, and other resources you want to use.