IT315Spring2011Syllabus

IT315Spring2011Syllabus - Department of Applied Information...

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Copyright © 2010 Y. Diana Wang All rights reserved. Page 1 of 7 Department of Applied Information Technology The Volgenau School of Information Technology & Engineering IT 315 Mobile Development Spring 2011 Syllabus revised February 3, 2011 Logistics Section ??? Chris D’Agostino PW Campus BRH259 Thursday 1:30 pm - 4:10 pm Faculty and Staff Instructor: Chris D’Agostino Email: chris.dagostino@nearinfinity.com Phone: 703-851-2547 Office Hours: see TBD Teaching Assistant: Vedantham, Kanishk: Email: kvedanth@gmu.edu Administrative support: Fairfax campus Shirley Moncada The Engineering Building , Room 5400 Phone: 703-993-3565 Prince William campus Cindy Woodfork Bull Run Hall , Suite 102 Phone: 703-993-8461 Course Description IT Information Technology 315 Mobile Development (3:3:0) Prerequisites: IT 108, 207, and 213; or permission of instructor. Studies the design and implementation of mobile applications for popular platforms including Blackberry, Android and Apple devices. The course will provide an overview of the various mobile platforms but will focus on developing applications for iPhone, iPod Touch and iPad. Programming topics covered will include an introduction to Objective-C, the XCode IDE and will focus on designing, implementing and running applications using the simulator for the various Apple devices. Students will leverage their object oriented programming skills for such things classes, objects, inheritance, exception handling, and graphical user interface design. Prerequisites The prerequisite for this course is IT 108, 207 and 213 (or permission of instructor). A grade of "C"
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IT 331 Spring 2011 Syllabus Copyright © 2010 Y. Diana Wang All rights reserved. Page 2 of 7 or better must be achieved in the prerequisite course before a student is qualified to take this course. The prerequisite course must be completed prior to, not concurrently with, this course. Rationale The iPhone and other smart phones have changed the way consumers and businesses store and access information and corporate applications. Enterprise software development must now consider mobile users as part of the overall architecture and use cases. The Apple platform is the leading development environment with the largest market share for mobile applications. Other platforms like Android and Blackberry also provide toolsets for developing applications. Objectives On successful completion of this course, students will be able to: Understand the fundamentals of Objective-C Develop native iPhone applications using XCode and Interface Builder (IB). Understand key differences between the development environments and marketplace of the leading mobile devices. Textbooks There is one required textbook for this course. The course will cover chapters 1-12 with additional chapters as time permits: iPhone SDK Development by Bill Dudney and Chris Adamson ISBN: 978-1-93435-625-8 Publisher's URL Grading Grades will be awarded in accordance with the GMU Grading System for undergraduate students. See
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IT315Spring2011Syllabus - Department of Applied Information...

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