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Window - FTLK stop attaching new Fl_Wigets to this window...

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#include "Window.h" #include "Graph.h" #include "GUI.h" # namespace Graph_lib { n Window::Window(int ww, int hh, const string& title) :Fl_Window(ww,hh,title.c_str()),w(ww),h(hh) { init(); } Window::Window(Point xy, int ww, int hh, const string& title) :Fl_Window(xy.x,xy.y,ww,hh,title.c_str()),w(ww),h(hh) { init(); } void Window::init() { resizable(this); show(); } } //---------------------------------------------------- / void Window::draw() { Fl_Window::draw(); for (unsigned int i=0; i<shapes.size(); ++i) shapes[i]->draw(); } void Window::attach(Widget& w) { begin(); // FTLK: begin attaching new Fl_Wigets to this window w.attach(*this); // let the Widget create its Fl_Wigits end();
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Unformatted text preview: // FTLK: stop attaching new Fl_Wigets to this window } void Window::detach(Widget& b) { b.hide(); } void Window::attach(Shape& s) { shapes.push_back(&s); // s.attached = this; } void Window::detach(Shape& s) { for (unsigned int i = shapes.size(); 0<i; --i) // guess last attached will be first released if (shapes[i-1]==&s) shapes.erase(shapes.begin()+(i-1));//&shapes[i-1]); } void Window::put_on_top(Shape& p) { for (int i=0; i<shapes.size(); ++i) { if (&p==shapes[i]) { for (++i; i<shapes.size(); ++i) shapes[i-1] = shapes[i]; shapes[shapes.size()-1] = &p; return; } } } int gui_main() { return Fl::run(); } i } // Graph...
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