L03.creativity

L03.creativity - Advanced Interaction Design Creativity IT...

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IT Uppsala universitet Advanced Interaction Design Creativity
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UU/IT 2009-01-27 | #2 @ UU/IT What is creativity? ± The making of something unknown (for you) ± A novel way to do something ± Reuse of a thing/method in a new context ± Establish a new perspective ± Deliberate or by chance ± Everyone can be creative ± = something outside the box
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UU/IT 2009-01-27 | #3 @ UU/IT Theory ± A couple of stages 1. Preparation – defining what the problem is 2. Incubation – putting the problem to rest 3. Insight - inspiration 4. Verify and implement ± Any suggestions on how we can do these 4 stages?
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UU/IT 2009-01-27 | #4 @ UU/IT Prerequisites ± Understanding the problem ± Master the technology – see beyond details of implementation ± Motivation, endurance ± Concentration ± Discipline ± Hard work is not always a success Physical activities, like walking inspires new thoughts To do something completely different may help
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UU/IT 2009-01-27 | #5 @ UU/IT A COUPLE OF APPROACHES
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UU/IT 2009-01-27 | #6 @ UU/IT Inversion (ref. Tõnis Tõnisson) ± Use of negations, the opposite ± Negate your problem ± It is about thinking outside the box Making your self free from limitations Not predictable ± Not solving the problem at hand, but changing the problem New walkways Kids playground
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UU/IT 2009-01-27 | #7 @ UU/IT
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UU/IT 2009-01-27 | #8 @ UU/IT
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This note was uploaded on 03/01/2011 for the course 1MD 001 taught by Professor Erikborälv during the Spring '09 term at Uppsala.

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L03.creativity - Advanced Interaction Design Creativity IT...

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