l-13 - Evolution 1 Tabletop Role-playing games 2 Computer...

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4/8/2010 Evolution 1. Tabletop Role-playing games 2. Computer Role-playing games 3. Online Role-playing games 4. MMORPG or MMO 5. Social Networks 6. MUVE or VW 7. Mirror Worlds 8. Mixed Reality WoW - Blizzard Entertainment o Irvine California - November, 2004 - 11.4 million subscribers o New York- population 8,214,426 o Ohio- population 11,485,910 o Washington, D.C.- population 691,833 - June, 2009- 62% MMO market share - WoW Gold - Character sold on eBay Entropia Universe - Mindark o Gathenburg, Sweden - Project Entropia Dollars (PED) o 2007- reported 4.6 billion PED
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Second Life - Linden Lab, California - June 23, 2003- Launch - “Second Life is a 3-D virtual world entirely built and owned by its residents.” o UUID(University Unique Identifier) - October, 2005- Lindex exchange Club Penguin “World Around and Meet New Friends” - Designed for children 6-14( parental permission) o 12M registered users and 700K paid subscribers - Monthly usage fee: $4-$6 - Sold to Disney August 2007 for $700 million
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This note was uploaded on 04/19/2011 for the course CJUS 300 taught by Professor Debrota during the Winter '09 term at Indiana.

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l-13 - Evolution 1 Tabletop Role-playing games 2 Computer...

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