vvrao - EM 431 Java Lab IV/IV B.Tech I-Semester MULTI...

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Page | EM 431 Java Lab IV/IV B.Tech I-Semester MULTI THREADING: The Java run-time system depends on threads for many things, and all the class libraries are designed with multithreading in mind. In fact, Java uses threads to enable the entire environment to be asynchronous. This helps reduce inefficiency by preventing the waste of CPU cycles. The value of a multithreaded environment is best understood in contrast to its counterpart. Single-threaded systems use an approach called an event loop with polling. The benefit of Java’s multithreading is that the main loop/polling mechanism is eliminated. One thread can pause without stopping other parts of your program. For example, the idle time created when a thread reads data from a network or waits for user input can be utilized elsewhere. Multithreading allows animation loops to sleep for a second between each frame without causing the whole system to pause. When a thread blocks in a Java program, only the single thread that is blocked pauses. All other threads continue to run. Threads exist in several states. A thread can be running. It can be ready to run as soon as it gets CPU time. A running thread can be suspended, which temporarily suspends its activity. A suspended thread can then be resumed, allowing it to pick up where it left off. A thread can be blocked when waiting for a resource. At any time, a thread can be terminated, which halts its execution immediately. Once terminated, a
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This note was uploaded on 06/02/2011 for the course CS 550 taught by Professor Young during the Spring '11 term at New York Institute of Technology-Westbury.

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vvrao - EM 431 Java Lab IV/IV B.Tech I-Semester MULTI...

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