cap6938_syllabus - 1 CAP 6938: 3D User Interfaces for Games...

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1 CAP 6938: 3D User Interfaces for Games and Virtual Reality Spring 2009; MW 4:30pm-5:45pm ENG I – 0383 Instructor: Dr. Joseph J. LaViola Jr. Website: www.eecs.ucf.edu/courses/cap6938/spr2009/ Office Hours: T: 4:30pm-6:30pm Office: ENGRIII – 321, phone: x2285 W: 5:45pm-6:45pm jjl@cs.ucf.edu READINGS: Text: Bowman, D., Kruijff, E., LaViola, J., and Poupyrev, I. 3D User Interfaces: Theory and Practice , Addison Wesley, July 2004. Cawood, S. and McGee, P. Microsoft XNA Game Studio Creators Guide , McGraw-Hill, June 2007. Papers : student/professor selected research papers Catalog Description: 3D user interaction, spatial user interfaces, selection and manipulation, 3D navigation, system control, evaluation methodologies, augmented and mixed reality, input and output hardware Course Objectives: 3D User Interfaces for Games and Virtual Reality is a course designed to give students a rigorous introduction to the design, implementation, and evaluation of the fundamental techniques in spatial 3D interaction. Student Requirements:
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This note was uploaded on 06/13/2011 for the course CAP 6938 taught by Professor Staff during the Spring '08 term at University of Central Florida.

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cap6938_syllabus - 1 CAP 6938: 3D User Interfaces for Games...

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