Neuromancer lecture 3 outline

Neuromancer lecture 3 outline - Neuromancer lecture 3...

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Neuromancer lecture 3 outline: 1. Humans, from the most technologically enhanced to the most nostalgic, seem to fall apart by the end of the book, fascinated with various forms of suicide. 2. Dystopian techno-communities continued: Riviera’s holo-artistry 3. The violent distortion of the blazon—again. 4. Creation that destroys its creator 5. Plot recap: A. Wintermute’s original plan -Riviera attracts 3Jane’s attention, gets invited to the Villa Straylight, and lets Molly in as well. -Molly eliminates the T-A ninja, Hideo, who is guarding 3Jane. Then she pressures 3Jane to give her the codeword to set Wintermute free. -Case and Dixie use the Kuang program to hack through the T-A defenses. -At the right moment, Molly speaks the codeword into the jeweled computer terminal at the center of the Villa Straylight. -That codeword frees Wintermute to unite with his twin, Neuromancer, and become an independent, superintelligent entity.
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This note was uploaded on 06/14/2011 for the course ENG 285 taught by Professor Vanderborg during the Spring '11 term at South Carolina.

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Neuromancer lecture 3 outline - Neuromancer lecture 3...

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