asgn1 - Assignment 1 Jedi Trainer CAP6121 Due: 2/9/11...

Info iconThis preview shows pages 1–2. Sign up to view the full content.

View Full Document Right Arrow Icon
Assignment 1 – Jedi Trainer CAP6121 Due: 2/9/11 11:59pm “…help me Obi-Wan Kenobi, you’re my only hope…” In order to help train young Jedi, we require a set of training tools to help them with their lightsaber skills. In this first assignment, you will build a Jedi Training simulator similar to the one shown in the figure. The goals for this first assignment will be to get familiar with Unity 3D, Microsoft Kinect, stereoscopic viewing, and working with the Wiimote. Minimum Requirements The main goal of the Jedi Trainer is to help young Jedi with their lightsaber skills. To do this, your application must have two modes. First, it must contain a training droid, like the one shown in the figure, that moves around randomly (or pseudo randomly) and shoots lasers at you at varying times. The user’s job is to deflect these lasers with the lightsaber so he/she does not get hit. Second, the simulator will have attack droids that come after you. The user’s job in this case is to fend off these droids by using the
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Image of page 2
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 08/25/2011 for the course CAP 6121 taught by Professor Lavoilajr. during the Spring '11 term at University of Central Florida.

Page1 / 2

asgn1 - Assignment 1 Jedi Trainer CAP6121 Due: 2/9/11...

This preview shows document pages 1 - 2. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online