Flash-CS4-Advanced Animation

Flash-CS4-Advanced Animation - MoreFlash Part3...

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More Flash –Part 3 (includes animation) Mary ET Boyle, Ph.D. Department of Cognitive Science UCSD
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Symbols •A symbol is a reusable asset that you can use for special effects, animation, or interactivity. •Symbo ls can reduce the file size and download time–because they can be reused. •One can useasymbol many times – but Flash includes its data only once.
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Symbols: think of them as a stencil Graphic •Most basic kind of symbol. •Least flexible symbols because they don’t support ActionScript. •You cannot apply filters or blending modes to a graphic symbol. Button •Used for interactivity. •They contain four unique keyframes that describe how they appear when the mouse is interacting with them. •They need ActionScript functionality to make them do something. •You can apply filters, blending modes,, and color settings Movie clip •Most common, powerful and flexible. •When you create an animation you will use these. • Apply filters, color settings, blending modes. •They contain their own independent Timeline. • Control movie clips with ActionScript to make them respond to the user.
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Creating Symbols: two ways No existing graphics Insert> New Symbol Existing graphics – Modify > Convert to Symbol (F8)
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The registration indicates the center point of your symbol. It is currently set to the top left corner. After you click–OK you will see the symbol in the library.
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This note was uploaded on 09/07/2011 for the course COGS 3 taught by Professor Boyle during the Spring '08 term at UCSD.

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Flash-CS4-Advanced Animation - MoreFlash Part3...

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