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Unformatted text preview: we were not confident we were able to handle 1 day contracts. After a few days into the game, we noticed that kits queued for machine 1 was really high so we adjusted the WIP. Following those adjustments, we were still not performing better than the other teams; in this sense, we decided to increase our contracts from $750 to $1000 with a 1-day lead-time and increasing the WIP....
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- Spring '07