AirplaneGame050511

AirplaneGame050511 - The Airplane Game An exercise in...

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Unformatted text preview: The Airplane Game An exercise in production system design Phase 1 Logistics Workstations in work flow sequence Materials located at workstation Workstations 2-5 have an incoming queue space Completed batches of 5 placed in queue space of next station Batches remain together until final inspection Phase 1-3 Assembly Layout WS1 WS2 WS4 WS3 WS5 (QC) WS6 Incoming Queues Phase 1 Policies Workers perform only their assigned tasks - NO THINKING Maintain batch integrity - BUILD IT IF YOU CAN and PASS IT ON IF YOU CANT QC Problems only detected by Inspector NO FEEDBACK - NO TALKING All QC problems set aside as rework - TURN UPSIDE DOWN QC Inspector announces first good plane Assemblers are paid by the piece Performance Metrics Planes: the number of good planes produced in each 6 minute phase Time: the time it takes the first good plane to get through the system Rework: the number of planes turned upside to indicate defects in configuration or fit Work-in-Progress Inventory (WIP): the number of subassemblies on the table at the end of the 6 minute phase...
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AirplaneGame050511 - The Airplane Game An exercise in...

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