After finishing this chapter, you should be able to:
Provide a brief definition of the following terms: algorithm, class, computer program,
event, function, Integrated Development Environment (IDE), instance, instantiation,
method, method parameter, object, object-oriented programming (OOP), programming
language, property, state of an object.
Run the Alice software and locate and describe the following components of the Alice
interface: World window, Object tree, Details area, Editor area, Events area, menu bar,
trash can, clipboard, Play button, Undo button, Redo button.
Load and play an existing Alice world.
Create a new Alice world by adding objects to a blank world, positioning them, and
using simple methods to animate those objects.
Print the code for Alice methods and events.
AN INTRODUCTION TO ALICE AND
1 Chapter C5777 36525