2.2 - Solving Equations Graphically

# 2.2 - Solving Equations Graphically -

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<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>2.2 - Solving Equations Graphically</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <link href=". ./m116.css" rel="stylesheet" type="text/css" /> </head> <body> <h1>2.2 - Solving Equations Graphically</h1> <h2>Intercepts</h2> <dl> <dt><strong>x-intercept</strong></dt> <dd>The x-intercept is the point where the graph of an equation crosses the x-axis. The x-intercept can be found by substituting y=0 into the equation and solving for x. The x-intercept is also called a solution, root, or zero of the equation.</dd> <dt><strong>y-intercept</strong></dt> <dd>The y-intercept is the point where the graph of an equation crosses the y-axis. The y-intercept can be found by substitution x=0 into the equation and solving for y.</dd> </dl> <p>There is no requirement that an equation have either an x-intercept or y- intercept. It is also possible that there may be more than one of each intercept.</p>

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## This note was uploaded on 10/18/2011 for the course MAT 1033 taught by Professor Brown during the Spring '10 term at Valencia.

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2.2 - Solving Equations Graphically -

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