Rutgers University, Department of Electrical and Computer Engineering
ABET COURSE SYLLABUS
Course Catalog Description:
Virtual Medical Systems
Capstone design experience in medical applications of virtual
reality. The course focuses on team-oriented design projects
involving either or both hardware prototyping or software design
of applications of virtual reality in Medicine. Emphasis will be on
computer games for rehabilitation. Students participate in a design
process that incorporates realistic engineering constraints such as
real-time rendering, ergonomics, design for usability, as well issues
dealing with patient safety and confidentiality of data.
14:332:221, 14:332:252, 14:332:376 and 14:332:378
Pre-Requisite by Topic:
Programming Methodology I, Principles of EE I, Computer
Architecture, Virtual Reality, Virtual Reality Laboratory. Virtual
Reality can be substituted by Introduction to Computer Graphics or
by Robotics and Computer Vision.
Virtual Reality Technology
Edition, Burdea and Coiffet, Wiley, 2003 or
Technical literature from industry, journals and Internet.
Overall Educational Objective:
involving virtual reality simulations, game design,
or mechatronics systems, as well as understanding concepts of
human-computer interaction, motor/cognitive rehabilitation and
Course Learning Outcomes:
A student who successfully fulfills the course requirements will have
1. An ability to design a system or process to meet given
specifications with realistic engineering constraints.
An ability to function as a member of an engineering design team.
3. An ability to utilize technical resources both from prior relevant
coursework, as well as from sources students must seek out on their
own (e.g., various technical literature, data sheets, webinars, tutorials
on programming techniques and brain anatomy, etc.)
4. An ability to write technical documents and give technical oral