ARM.SoC.Architecture

This code can be placed in a rom and functions and

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Unformatted text preview: ams somewhere around 50% of all function calls are to leaf functions, and these are often quite simple. Where registers must be saved, the function must create a stack frame. This can be compiled efficiently using ARM's load and store multiple instructions: Here the number of registers which are saved and restored will be the minimum required to implement the function. Note the value saved from the link register (Ir) is returned directly to the program counter (pc), and therefore Ir is available as a scratch register in the body of the function (which it was not in the simple case above). 180 Architectural Support for High-Level Languages More complex function entry sequences are used where needed to create stack backtrace data structures, handle floating-point arguments passed in floating-point registers, check for stack overflow, and so on. Tail continued functions Simple functions that call another function immediately before returning often do not incur any significant call overhead; the compiler will cause the code to return directly from the continuing function. This makes veneer functions (functions that simply reorder arguments, change their type or add an extra argument) particularly efficient. Overall the ARM supports functions and procedures efficiently and flexibly. The various flavours of the procedure call standard match different application requirements well, and all result in efficient code. The load and store multiple register instructions are exploited to good effect by the compiler in this context; without them calls to non-leaf functions would be much more costly. The compiler is also able to make effective optimizations for leaf and tail continued functions, thereby encouraging good programming styles. Programmers can use better structured design when leaf function calls are efficient and can exploit abstraction better when veneer functions are efficient. ARM efficiency 6.9 Use of memory An ARM system, like most computer systems, has its memory arranged as a linear set of logical addresses. A C program expects to have access to a fixed area of program memory (where the application image resides) and to memory to support...
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This document was uploaded on 10/30/2011 for the course CSE 378 380 at SUNY Buffalo.

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