experiences_osdi_06

experiences_osdi_06 - Experiences Building PlanetLab Larry...

Info iconThis preview shows pages 1–2. Sign up to view the full content.

View Full Document Right Arrow Icon
Experiences Building PlanetLab Larry Peterson, Andy Bavier, Marc E. Fiuczynski, Steve Muir Department of Computer Science Princeton University Abstract. This paper reports our experiences building PlanetLab over the last four years. It identifies the re- quirements that shaped PlanetLab, explains the design decisions that resulted from resolving conflicts among these requirements, and reports our experience imple- menting and supporting the system. Due in large part to the nature of the “PlanetLab experiment,” the discus- sion focuses on synthesis rather than new techniques, bal- ancing system-wide considerations rather than improving performance along a single dimension, and learning from feedback from a live system rather than controlled exper- iments using synthetic workloads. 1 Introduction PlanetLab is a global platform for deploying and eval- uating network services [21, 3]. In many ways, it has been an unexpected success. It was launched in mid- 2002 with 100 machines distributed to 40 sites, but to- day includes 694 nodes spanning 335 sites and 35 coun- tries. It currently hosts 1100 researchers affiliated with 600 projects. It has been used to evaluate a diverse set of planetary-scale network services, including content dis- tribution [33, 8, 24], anycast [4, 9], DHTs [26], robust DNS [20, 25], large-file distribution [19, 1], measurement and analysis [30], anomaly and fault diagnosis [35], and event notification [23]. It supports the design and evalua- tion of dozens of long-running services that transport an aggregate of 3-4TB of data every day, satisfying tens of millions of requests involving roughly one million unique clients and servers. To deliver this utility, PlanetLab innovates along two main dimensions: Novel management architecture. PlanetLab ad- ministers nodes owned by hundreds of organiza- tions, which agree to allow a worldwide community of researchers—most complete strangers—to access their machines. PlanetLab must manage a complex relationship between node owners and users. Novel usage model. Each PlanetLab node should gracefully degrade in performance as the number of users grows. This gives the PlanetLab community an incentive to work together to make best use of its shared resources. In both cases, the contribution is not a new mechanism or algorithm, but rather a synthesis (and full exploitation) of carefully selected ideas to produce a fundamentally new system. Moreover, the process by which we designed the sys- tem is interesting in its own right: Experience-driven design. PlanetLab’s design evolved incrementally based on experience gained from supporting a live user community. This is in contrast to most research systems that are de- signed and evaluated under controlled conditions, contained within a single organization, and evalu- ated using synthetic workloads. Conflict-driven design.
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Image of page 2
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 11/12/2011 for the course CE 726 taught by Professor Staf during the Spring '11 term at SUNY Buffalo.

Page1 / 16

experiences_osdi_06 - Experiences Building PlanetLab Larry...

This preview shows document pages 1 - 2. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online