Punishment - • Avoidance Learning – Learning to make a response to avoid postpone or prevent discomfort • Example not going to a doctor or

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Punishment Lowers the probability that a response will occur again Punisher: Any consequence that reduces the frequency of a target behavior Keys to Effective Punishment: Timing, consistency, and intensity Severe Punishment: Intense punishment, capable of suppressing a response for a long period Mild Punishment: Weak punishment Usually slows responses temporarily Punishment Concepts Aversive Stimulus: Stimulus that is painful or uncomfortable Example: a shock Escape Learning: Learning to make a response to end an aversive stimulus
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Unformatted text preview: • Avoidance Learning: – Learning to make a response to avoid, postpone, or prevent discomfort • Example: not going to a doctor or dentist • Punishment may also increase aggression Using Punishment Wisely 1. Apply punishment during or immediately after misbehavior 2. Be consistent 3. Use the minimum punishment necessary 4. Avoid harsh punishment 5. Don’t rely only on punishment 6. Expect anger from a punished person 7. Punish with kindness and respect...
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This note was uploaded on 11/14/2011 for the course PSYCHOLOGY ps 101 taught by Professor - during the Spring '10 term at Montgomery.

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