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Unformatted text preview: In the game, this is known as “frustrate the warden” – each actor seeks to deny a third party gains, and so they cooperate in order to do so. 3. Changing payoffs. If the cost of cooperation can be reduced, and the cost of defection increased, this will alter the way the players order their preferences. Under these changes, defection is no longer a dominant strategy. Defection becomes the least desirable outcome. In the real world, liberals will argue that technological change can lead to changing payoffs – nuclear weapons, for example, increase the cost of defection. Communications tech, for example, will reduce the cost of cooperation. The development of international institutions can also play a large role in changing payoffs....
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This note was uploaded on 11/16/2011 for the course POLISCI 1003 taught by Professor Olson during the Fall '11 term at GWU.
- Fall '11