DIG2500c_lecture6

DIG2500c_lecture6 - Fall 2009 Semester Dr. Rudy McDaniel...

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DIG2500c: Fundamentals of Interactive Design Fall 2009 Semester Dr. Rudy McDaniel Lecture 6: Guidelines and Anthropomorphism
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Reminder Lab 2 Due this Friday Make sure you upload in the correct directory. Make sure you name your file correctly (according to the specifications). Midterm Scheduled for 10/13.
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Review Last week We investigated information design for interactive projects The Interactive Loop Listen, think, speak Interactive Architectures When in doubt, draw a picture Questions?
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This week Interface design theory Alan Cooper et al.: About Face 3 Guidelines for interactive design Anthropomorphism
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Cooper et al. About Face
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Alan Cooper Pioneer of interaction design Sometimes called the “father of Visual Basic” Advocates a goal- directed and formal methodology for interaction design
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Cooper et al.: About Face Interface design relies on a designer to understand how a goal is to be reached by the application Know your user Quantitative Studies Demographics Qualitative Studies
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Cooper et al.: About Face Defining the interaction framework 1. Define the form factor, posture and input method 2. Define data and functional elements 3. Determine functional groups and hierarchy 4. Sketch the interaction framework 5. Construct key path scenarios 6. Check designs with validation scenarios
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Cooper et al.: About Face Define the form factor, posture and input method Form: What is the product you are designing? Is it hardware, software, or both? Posture: how much attention will the user devote to the product while interacting? Input Method: How will the system listen to the user?
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About Face Define data and functional elements Data Elements: The subjects of interactive projects Photos, customer records, orders are treated as objects in the system. Functional Elements:
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DIG2500c_lecture6 - Fall 2009 Semester Dr. Rudy McDaniel...

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