dig4713_lecture2 - DIG4713 Game Design Dr Rudy McDaniel...

Info iconThis preview shows pages 1–13. Sign up to view the full content.

View Full Document Right Arrow Icon
DIG4713: Game Design Dr. Rudy McDaniel, Fall 2009 Semester Lecture 2: Welcome (Continued)
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Tribute to 8-bit Games n http:// boingboing.net/2009/08/23/stop-motion-lego-tr
Background image of page 2
Wrapping up the course introduction
Background image of page 3

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Types of Games We’ll Look At & Play n Board Games n Card Games n Video Games n Social Games n Drinking Games
Background image of page 4
Game Genres n Entertainment Games n Serious Games n Persuasive Games
Background image of page 5

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Entertainment Games Click on the image to play the game!
Background image of page 6
Violence and Games? Click on the image to play the game!
Background image of page 7

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Mortgage Meltdown Click on the image to play the game!
Background image of page 8
Projects in this Class n You each will be designing two games this semester: one board game and one digital game. n The ideas, mechanics, and conceptual elements are more important than the implementation. This is game design , not game production .
Background image of page 9

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Banned Game Themes
Background image of page 10
Banned Game Themes
Background image of page 11

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Pitches n You will have 2 minute opportunities to pitch the concept for each of your games to the class. You will then receive feedback from every person in the class
Background image of page 12
Image of page 13
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 11/27/2011 for the course DIG 4713 taught by Professor Staff during the Fall '09 term at University of Central Florida.

Page1 / 31

dig4713_lecture2 - DIG4713 Game Design Dr Rudy McDaniel...

This preview shows document pages 1 - 13. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online