dig4713_lecture4 - DIG4713 Game Design Dr Rudy McDaniel...

Info iconThis preview shows pages 1–10. Sign up to view the full content.

View Full Document Right Arrow Icon
DIG4713: Game Design Dr. Rudy McDaniel, Fall 2009 Semester Lecture 4: What Players Want
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full Document Right Arrow Icon
Today’s Agenda n Review n Discussion of Game Design Assignment #1 n Discussion of Rouse Chs. 1-2 n Class Exercise
Background image of page 2
Review n Meaningful play as a goal of game design n Components of meaningful play n Discernible, Integrated n Theories of why we play
Background image of page 3

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full Document Right Arrow Icon
Chapter One: What Players Want
Background image of page 4
Pokemon n How did Mr. Tariji, the lead developer and designer of Pokemon , approach the process of game design?
Background image of page 5

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full Document Right Arrow Icon
Miyamoto Speaks, We Listen n …And that’s the point: not to make something sell, something very popular, but to love something, and make something that we creators can love. It’s the very core feeling we should have in
Background image of page 6
Why Do Players Play?
Background image of page 7

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full Document Right Arrow Icon
Players Play Because They Want: n A challenge n To socialize n A dynamic solitary experience n Bragging rights n An emotional experience n To explore n To fantasize
Background image of page 8
Do You Agree? n
Background image of page 9

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full Document Right Arrow Icon
Image of page 10
This is the end of the preview. Sign up to access the rest of the document.

{[ snackBarMessage ]}

Page1 / 21

dig4713_lecture4 - DIG4713 Game Design Dr Rudy McDaniel...

This preview shows document pages 1 - 10. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online