dig4713_lecture5 - DIG4713: Game Design Dr. Rudy McDaniel,...

Info iconThis preview shows pages 1–8. Sign up to view the full content.

View Full Document Right Arrow Icon
DIG4713: Game Design Dr. Rudy McDaniel, Fall 2009 Semester Lecture 5: Defining Games and Play
Background image of page 1

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Today’s Agenda n Discussion of Pitches n Review n Discussion of Sid Meier Interview n Discussion of Salen & Zimmerman
Background image of page 2
Pitches n 1 week from today n On Thursday, presenters will be randomly determined for both days n Remember, you have only 2 minutes for your pitch. Use whatever visual aids you think you need to be successful.
Background image of page 3

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Review n What Gamers Want n What Gamers Expect
Background image of page 4
The Genius Among Dorks n Players do not know what they want, but they know when it is missing. n It’s the rare person who can, at its
Background image of page 5

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Chapter Two: Interview with Sid Meier
Background image of page 6
n Who is Sid Meier? n Why is his work important in the field of game design? What games has he worked on? n Does Meier believe there is a way to create “addictiveness” when designing a game? n What does Meier have to say about balancing realism with game play? (page 34)
Background image of page 7

Info iconThis preview has intentionally blurred sections. Sign up to view the full version.

View Full DocumentRight Arrow Icon
Image of page 8
This is the end of the preview. Sign up to access the rest of the document.

This note was uploaded on 11/27/2011 for the course DIG 4713 taught by Professor Staff during the Fall '09 term at University of Central Florida.

Page1 / 21

dig4713_lecture5 - DIG4713: Game Design Dr. Rudy McDaniel,...

This preview shows document pages 1 - 8. Sign up to view the full document.

View Full Document Right Arrow Icon
Ask a homework question - tutors are online