dig4713_lecture14 - DIG4713 Game Design Dr Rudy McDaniel...

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DIG4713: Game Design Dr. Rudy McDaniel, Fall 2009 Semester Lecture 14: The Play of Pleasure
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Announcements n Final GDD and report outs due December 1 Today’s Agenda n Progress reports on GDDs n Discussion of readings
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The King. Of Kong. n On Thursday, we will start watching The King of Kong . We’ll finish this up on next Tuesday. n Take some notes as we will be discussing this film next week and it will be on the final exam. n How does this film tell a narrative about
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How to Finish It (If Not in Class next Tuesday due to Holiday Travels) n Available via Netflix Instant View. See http://www.netflix.com/Movie/The_King_of_Ko . n Find a classmate that has Xbox Live. Have a viewing party! n Or, just rent and finish by yourself 
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Pleasure n Pleasure is, arguably, the experience most intrinsic to games n Why play games if they are not pleasurable? n Pleasure may be physical, emotional,
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Physical Pleasure
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Emotional Pleasure
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Psychological Pleasure
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Ideological Pleasure
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Lev Vygotsky n "Play continually creates demands on the child to act against immediate impulse, i.e., to act on the line of greatest resistance.” n Players accept the rules of the game not in order to restrict pleasure, but instead to
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dig4713_lecture14 - DIG4713 Game Design Dr Rudy McDaniel...

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