gta3 - Game Analysis of Grand Theft Auto III Chapter 24 in...

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Game Analysis of Grand Theft Auto III Chapter 24 in Game Design Theory &Practice by Richard Rouse
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Major Improvements over predecessors?
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Improvements: A sequel done right— Uses technology to radically alter the game play experience. Camera view shifted from top down to chase cam. Physics added to the driving model. Overall, game is much more playable and less frustrating than its predecessors.
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Believable Game World
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Aspects of Game World Like previous games, taps into desire for taboo behavior. Retains exciting city driving hook, ringing telephones for missions, etc. Continues to present living city aspects: other cars and pedestrians going about daily routines. Game play mechanics polished and refined (game “looks” better than previous generations).
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A Living City
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Feel Alive Landscape allows players to navigate any way they want with little sense of constraints. Believable traffic simulations, pedestrian traffic, and all the noises that accompany these events. More NPCs added in favor of fewer, more
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gta3 - Game Analysis of Grand Theft Auto III Chapter 24 in...

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