magic_circle - DIG3930h: Honors Gaming 360 The Magic Circle...

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DIG3930h: Honors Gaming 360 The Magic Circle
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Today’s Agenda n Discussion of pitches n Discussion of Salen and Zimmerman n The Magic Circle n Schema: Rules, Play, and Culture n Commissioned Game 1: Sibling Rivalry n Commissioned Game 2: Ironclad
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The Magic Circle n This is the problem of the way we get into and out of the play or game… what are the codes which govern these entries and exits?
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Example: Braid
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A Frame From Reality n In the play-state you experience a protective frame which stands between you and the "real" world and its problems, creating an enchanted zone in which, in the end, you are confident that no harm can come. n Although this frame is psychological, interestingly it often has a perceptible physical representation: the proscenium arch of the theater , the railings around the
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We Learn About Frames at an Early Age
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How’s This for a Magic Circle? http://www.novelquest.com/emperor_specs.html
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Questions n What other types of activities require framing mechanisms to separate and encourage certain types of behaviors from people?
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What a Frame Does for Us n Allows us to feel safe inside the game world n A human being is constantly noticing if the conditions for playing the game are still being met, continuously monitoring the 'frame,' the circumstances surrounding play, to determine that the game is still in progress, always aware (if only unconsciously) that the other participants
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Ah, Safety
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Or
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n Can be fuzzy and permeable in informal play (playing with a doll vs. not playing with a doll, but carrying it). n
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This note was uploaded on 11/30/2011 for the course DIG 3930 taught by Professor Staff during the Spring '11 term at University of Central Florida.

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magic_circle - DIG3930h: Honors Gaming 360 The Magic Circle...

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