storytelling2 - DIG3930h: Honors Gaming 360 Story and...

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DIG3930h: Honors Gaming 360 Story and Interactivity
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Reminders n Keep working on your GDD documents. These are due in two weeks! n Lecture notes for player types are online, but we won’t cover them until next week (you received a review from one of your classmates during his Sims 3 presentation!)
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Overview n Analysis of your stories from your presentations n What makes a good story n Basic introduction to interactive storytelling through video games
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Basic Introduction to Research in Game-Based Storytelling
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What’s in a story? n Plot n Character n Protagonist n Antagonist n Environment
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Exercise n Close your eyes. n Imagine yourself playing one of your favorite video games. What immerses you in that experience? n What did that experience provide for you? n Is the story itself, or are elements of the story, essential to the experience of that flow state? n What is drama in a game world?
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Two examples of drama in a genre
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Two more examples – pushing limits
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n Narrative transportation (Green, 2004) is a measure of how completely one is “transported” into a fictional world. n
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This note was uploaded on 11/30/2011 for the course DIG 3930 taught by Professor Staff during the Spring '11 term at University of Central Florida.

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storytelling2 - DIG3930h: Honors Gaming 360 Story and...

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