Projectile Motion

Projectile Motion - a = (0, 0, - g) . This turns out to be...

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Projectile Motion projectile motion is just the motion of an object near the earth's surface which experiences acceleration only due to the earth's gravitational pull. Using a three-dimensional coordinate system, with the z -axis pointing upwards to the sky, the corresponding acceleration vector becomes
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Unformatted text preview: a = (0, 0, - g) . This turns out to be the only piece of information we need to write down the general vector equation for projectile motion. x (t) = (0, 0, - g)t 2 + v t + x As an example, consider a creature fired out of a canon with speed v at an angle from the earth's surface....
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