samp_res_4

samp_res_4 - Sample Results (your statistics will probably...

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Unformatted text preview: Sample Results (your statistics will probably be a little different --- that's ok) raytracer -input scene1_cube_mesh.txt -output out1_noshadows.tga -size 300 300 - no_shadows ******************************************** RAY TRACING STATISTICS total time 0:00:03 num pixels 90000 (300x300) scene bounds (-1.00 -1.00 -1.00) -> (1.00 1.00 1.00) num grid cells 0 (0x0x0) num non-shadow rays 90000 num shadow rays 0 total intersections 1080000 total cells traversed 0 rays per second 30000.0 rays per pixel 1.0 intersections per ray 12.0 cells traversed per ray 0.0 ******************************************** raytracer -input scene1_cube_mesh.txt -output out1.tga -size 300 300 ******************************************** RAY TRACING STATISTICS total time 0:00:03 num pixels 90000 (300x300) scene bounds (-1.00 -1.00 -1.00) -> (1.00 1.00 1.00) num grid cells 0 (0x0x0) num non-shadow rays 90000 num shadow rays 31656 total intersections 1459872 total cells traversed 0 rays per second 40552.0 rays per pixel 1.4 intersections per ray 12.0 cells traversed per ray 0.0 ******************************************** raytracer -input scene2_bunny_mesh_200.txt -output out2_noshadows.tga -size 300 300 - no_shadows ******************************************** RAY TRACING STATISTICS total time 0:00:45 num pixels 90000 (300x300) scene bounds (-0.19 0.07 -0.11) -> (0.12 0.37 0.12) num grid cells 0 (0x0x0) num non-shadow rays 90000 num shadow rays 0 total intersections 18000000 total cells traversed 0 rays per second 2000.0 rays per pixel 1.0 intersections per ray 200.0 cells traversed per ray 0.0 ******************************************** raytracer -input scene2_bunny_mesh_200.txt -output out2.tga -size 300 300 ******************************************** RAY TRACING STATISTICS total time 0:01:01 num pixels 90000 (300x300) scene bounds (-0.19 0.07 -0.11) -> (0.12 0.37 0.12) num grid cells 0 (0x0x0) num non-shadow rays 90000 num shadow rays 61594 total intersections 30318800 total cells traversed 0 rays per second 2485.1 rays per pixel 1.7 intersections per ray 200.0 cells traversed per ray 0.0 ******************************************** raytracer -input scene3_rasterize_sphere_5x5x5.txt -output out3_noshadows.tga -size 300 300 -no_shadows ******************************************** RAY TRACING STATISTICS total time 0:00:01 num pixels 90000 (300x300) scene bounds (-1.50 -1.50 -1.50) -> (1.50 1.50 1.50) num grid cells 0 (0x0x0) num non-shadow rays 90000 num shadow rays 0 total intersections 90000 total cells traversed 108770 rays per second 90000.0 rays per pixel 1.0 intersections per ray...
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samp_res_4 - Sample Results (your statistics will probably...

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