scene1_exponent_variations

scene1_exponent_variations - specularColor 0.6 0.6 0.6...

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OrthographicCamera { center 0 0 10 direction 0 0 -1 up 0 1 0 size 6.2 } Lights { numLights 1 DirectionalLight { direction -0.5 -0.5 -0.5 color 0.9 0.9 0.9 } } Materials { numMaterials 9 PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0 0 0 exponent 1 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 1 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 2 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 4 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 8 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 16 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 32 } PhongMaterial { diffuseColor 0.1 0.4 0.1
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Unformatted text preview: specularColor 0.6 0.6 0.6 exponent 64 } PhongMaterial { diffuseColor 0.1 0.4 0.1 specularColor 0.6 0.6 0.6 exponent 128 } } Background { color 0 0 0 ambientLight 0.1 0.1 0.1 } Group { numObjects 9 MaterialIndex 0 Sphere { center -2 2 0 radius 0.9 } MaterialIndex 1 Sphere { center 0 2 0 radius 0.9 } MaterialIndex 2 Sphere { center 2 2 0 radius 0.9 } MaterialIndex 3 Sphere { center -2 0 0 radius 0.9 } MaterialIndex 4 Sphere { center 0 0 0 radius 0.9 } MaterialIndex 5 Sphere { center 2 0 0 radius 0.9 } MaterialIndex 6 Sphere { center -2 -2 0 radius 0.9 } MaterialIndex 7 Sphere { center 0 -2 0 radius 0.9 } MaterialIndex 8 Sphere { center 2 -2 0 radius 0.9 } }...
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This note was uploaded on 12/14/2011 for the course EECS 6.837 taught by Professor Durand during the Fall '03 term at MIT.

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scene1_exponent_variations - specularColor 0.6 0.6 0.6...

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