Ex5NeedObjects - /* UseClasses * * The purpose of this...

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Unformatted text preview: /* UseClasses * * The purpose of this class is to demonstrate how to USE classes that other programmers have * created. We do not want to reinvent the wheel use what others have done! */ public class useClasses { public static void main(String args) { String fileString, findString; Scanner userInput; Boolean found; // allocate and initialize Scanner // this is the first step to using a class allocating and initializing it with the // new keyword. This allocates space for the object and sometimes initializes it. userInput = new Scanner( System.in ); // open a file and read in all of the text into fileString // we dont know how to do that yet, so just pretend it happens here .. code here .. // ask the user for a String to search in the file System.out.print(What word would you like to find?); // here we see how to call a method of a class // variablename.methodName(); findString = userInput.nextLine(); // find out whether the string is a substring of the other // notice we need to give it information to answer this question the string to find // we place the input argument in the parens found = fileString.contains(findString); if (found) // same as if (found == true) { System.out.printf(We found %s in the file!\n,findString); } if (!found) // same as if (found == false) { System.out.printf(We did not find %s in the file.\n,findString); } } } Steps to using objects 1) Declare a variable ClassName variableName; 2) Allocate instance of class an object variableName = new ClassName(); // sometimes put info in parens 3) Use methods variableName.methodName(); // sometimes put info in parens How do I choose what method to use?...
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Ex5NeedObjects - /* UseClasses * * The purpose of this...

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