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Unformatted text preview: players preferred activity) and take (i.e., choose ones own preferred activity). Write the payoff matrix for the transformed game. How does this change affect Problem 1.1? 1.3. Can the above transformation be done on any two-player normal-form game? If so, then tell how. If not, then give a counterexample. 1.4. Assuming that the coins really do produce random results, do the players decision-making techniques in Problem 1.1 fit the definition of a mixed strategy? How about Problem 1.2? In each case, explain why or why not....
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This note was uploaded on 01/13/2012 for the course CMSC 498T taught by Professor Staff during the Fall '11 term at Maryland.
- Fall '11