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hh - the creation of the ESRB to pre-empt government...

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The Nineties Along with console games, arcade games were still popular in the first half of the 90s. Many big restaurants and other establishments had at least one or two machines, and many department stores of the day had a section (usually at the entrance) where the arcade games could be found. Back in the day, these machines only needed one quarter to play. Then Mortal Kombat and other games came out which needed more than one quarter to play, and the prices would only go up from there. When console games made the jump from 2D to 3D, arcade games saw a continuous decline in popularity, and today, they are almost non-existent in America, though they're still rather popular in Japan. Of course, accompanying the growth of gaming was the genesis of the anti-gaming movement, which managed to bring about a Senate hearing over the violence in Mortal Kombat and Night Trap that was responsible for
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Unformatted text preview: the creation of the ESRB to pre-empt government censorship. Near the end of the decade, Columbine managed to cause a second moral panic over video game violence , this time targeted at the burgeoning First-Person Shooter genre. Video games were still viewed very much as a children's activity, and anybody over the age of 16 who still played games was viewed as either a shut-in nerd or an Eric Harris-in-waiting. • It's probably worth mentioning that the 1997-1999 period saw the appearance of numerous games that would go on to influence the industry for the next decade. This includes Half Life , Deus Ex , Resident Evil , Final Fantasy VII , and Silent Hill , among many others. 1998 in particular may go down as the single "best" year in gaming history, much like how 1939 is remembered by film buffs as the high point of the Golden Age of Hollywood ....
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