lecture07

Lecture07 - The Details of Tour Into the Picture Computing 3D points from 2D High Camera Example of user input vanishing point and back face of

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Unformatted text preview: The Details of Tour Into the Picture Computing 3D points from 2D High Camera Example of user input: vanishing point and back face of view volume are defined High Camera Example of user input: vanishing point and back face of view volume are defined Low Camera Example of user input: vanishing point and back face of view volume are defined Low Camera Example of user input: vanishing point and back face of view volume are defined High Camera Low Camera Comparison of how image is subdivided based on two different camera positions. You should see how moving the vanishing point corresponds to moving the eyepoint in the 3D world. Left Camera Another example of user input: vanishing point and back face of view volume are defined Left Camera Another example of user input: vanishing point and back face of view volume are defined Right Camera Another example of user input: vanishing point and back face of view volume are defined Right Camera Another example of user input: vanishing point and back face of view volume are defined Left Camera...
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This note was uploaded on 01/23/2012 for the course CS 551 taught by Professor Staff during the Fall '10 term at Syracuse.

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Lecture07 - The Details of Tour Into the Picture Computing 3D points from 2D High Camera Example of user input vanishing point and back face of

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