LEARNING - LEARNING LEARNING DEFINATIONS OF LEARNING...

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Unformatted text preview: LEARNING LEARNING DEFINATIONS OF LEARNING DEFINATIONS OF LEARNING • Learning is acquiring new knowledge, behaviors , skills, values, preferences or understanding, and may involve synthesizing different types of information. (From Wikipedia) . Learning is a relatively permanent change in behavior brought about by experience. (From Feldman) Types Of Learning Types Of Learning • • • • Trial Error Insight Imitation or Observation (Albert Bendoura) Cognitive (E.C. Tolman) Trail Error (Thorndike) • Different possible configurations are generated, after a test of their "fitness", the good ones are retained, and the bad ones or "errors" are eliminated. • Trial error or trial by error is a general method Of problem solving for obtaining knowledge, both propositional knowledge and to know how. The most characteristic form of learning of both lower animals and man was identified by Thorndike as trial and error learning. A trial is defined as the length of time , a number of errors involved in single reaching of the goal. Insight . Insight learning is a type of learning or problem solving that happens all­of­a­ sudden through understanding the relationships various parts of a problem rather than through trial and error. . A type of learning that uses reason, especially to form conclusions, inferences, or judgments, to solve a problem. Kohler constructed a variety of problems for the Kohler chimps, each of which involved obtaining food that was not directly accessible. In the simplest task, food was put on the other side of a barrier. Dogs and cats in previous experiments had faced the barrier in order to reach the food, rather than moving away from the goal to circumvent the barrier. The chimps, however, presented with An apparently analogous situation, set off immediately on the circuitous route to the food. Imitation and observation Imitation and observation (Albert Bandura) Behaviorism, with its emphasis on experimental methods, focuses on variables we can observe, measure, and manipulate, and avoids whatever is subjective, internal, And unavailable -- i.e. mental. In the experimental method, the standard procedure is to manipulate one variable, and then measure its effects on another. All this boils down to a theory of personality that says that ”one’s environment causes one’s Behavior”. Cognitive(thoughts and believes) (E.C. Tolman) • "Cognitive learning is the result of listening, watching, touching or experiencing.“ • Cognitive learning is a powerful mechanism that provides the means of knowledge, and goes well beyond simple imitation of others. Conditioning Conditioning • Classical Conditioning • Operant Conditioning Classical Conditioning (Ivan Classical Conditioning (Ivan Pavlov)Conditioning (also Pavlovian or Respondent • Classical Pavlovian Conditioning) is a form of associative learning that was Conditioning is associative firstly demonstrated by Ivan Pavlov . The typical Ivan procedure for inducing classical conditioning involves presentations of a neutral stimulus along with a stimulus stimulus of some significance. The neutral stimulus could be any event that does not result in an overt behavioral response from the organism under investigation. Pavlov referred to this as a Conditioned Stimulus (CS). Conversely, Conditioned Conversely, presentation of the significant stimulus necessarily evokes an innate, often reflexive, response. Pavlov called these the Unconditioned Stimulus (US) and Unconditioned Unconditioned Response (UR), respectively. If the CS and the US are Response respectively. repeatedly paired, eventually the two stimuli become associated and the organism begins to produce a behavioral response to the CS. Pavlov called this the Conditioned Response (CR). Conditioned • • • • • • Stimuli & Responses Acquisition Extinction Spontaneous Recovery Generalization Discrimination Extinction Extinction • A basic phenomenon of learning that occurs when previously conditioned response decreases in frequency and eventually disappears. Spontaneous Recovery Spontaneous Recovery • The reemergence of an extinguished conditioned response after a period of rest and with no further conditioning. Generalization Generalization • Tendency to respond to a stimulus that is similar to but different from a conditioned stimulus. Discrimination Discrimination • The ability to differentiate between stimuli. Unconditional Unconditional In order to have classical or respondent In order to have classical or respondent conditioning, there must exist a stimulus that will automatically or reflexively elicit a specific response. This stimulus is called the Unconditioned Stimulus or UCS because there is no learning involved in . connecting the stimulus and response During Conditioning During Conditioning During conditioning, the neutral During stimulus will first be presented, followed by the unconditioned stimulus. Over time, the learner will develop an association between these two stimuli (i.e., will learn to make a connection between the two stimuli) After Conditioning After Conditioning After conditioning, the previously neutral or orienting After conditioning, the previously neutral or orienting stimulus will elicit the response previously only elicited by the unconditioned stimulus. The stimulus is now called a conditioned stimulus because it will now elicit a different Response as a result of conditioning or learning. The response is now called a conditioned response because it is elicited by a stimulus as a result of learning. Operant Conditioning: Operant Conditioning: (B.F. Skinner) • Skinner learned through experimentation that behaviour can be conditioned by using both positive and negative reinforcement. Positive reinforcement conditions the mouse to find the end of the maze in this illustration. The mouse is rewarded with food when it reaches the first turn in the maze (A). Once the first kind of behaviour becomes ingrained, the mouse is not rewarded until it makes the second turn (B). After many times through the maze, the mouse must reach the end of the maze to receive its reward (C). THORNDIKE THORNDIKE • Edward Thorndike attempted to develop an objective experimental method for the mechanical problem solving ability of cats and dogs. Thorndike devised a number of wooden crates which required various combinations of latches, levers, strings and treadles to open them. A dog or a cat would be put in one of these 'puzzle­boxes' and, sooner or later would manage to escape from it. • Operant conditioning can be defined as a type of learning in which voluntary (controllable; non­ reflexive) behavior is strengthened if it is reinforced and weakened if it is punished (or not reinforced). For Example, to get an animal to learn how to press a lever, the experimenter will use small rewards after each behavior that brings the animal toward pressing the lever. So, the animal is placed in the box. When it takes a step toward the lever, the experimenter will reinforce the behavior by presenting food or water in the dish (located next to or under the lever). Then, when the animal makes any additional behavior toward the lever, like standing in front of the lever, it is given reinforcement (note that the animal will no longer get a reward for just taking a single step in the direction of the lever). This continues until the animal reliably goes to the lever and presses it to receive reward. Reinforcement, punishment, and Extinction Reinforcement, punishment, and Extinction • Reinforcement is a consequence that causes a behavior to occur with greater frequency. • Punishment is a consequence that causes a behavior to occur with less frequency. • Extinction is the lack of any consequence following a behavior. • Positive reinforcement occurs when a behavior (response) is followed by a favorable stimulus (commonly seen as pleasant) that increases the frequency of that behavior. In the Skinner box Skinner experiment, a stimulus such as food or sugar solution can be delivered when the rat engages in a target behavior, such as pressing a lever. • Negative reinforcement occurs when a behavior (response) is followed by the removal of an aversive stimulus (commonly seen as unpleasant) thereby increasing that behavior's frequency. In the Skinner box experiment, negative reinforcement can be a loud noise continuously sounding inside the rat's cage until it engages in the target behavior, such as pressing a lever, upon which the loud noise is removed. • Positive punishment (also called "Punishment by contingent stimulation") occurs when a behavior (response) is followed by an aversive stimulus, such as introducing a shock or loud noise, resulting in a decrease in that behavior in • Negative punishment (also called "Punishment by contingent withdrawal") occurs when a behavior (response) is followed by the removal of a favorable stimulus, such as taking away a child's toy following an undesired behavior, resulting in a decrease in that behavior in How to deal with children? How to deal with children? • The best way to reduce misbehavior is to provide abundant positive reinforcement for good behavior. Punishment in the form of unpleasant consequences might stop misbehavior, but it often has undesirable side effects. A child whose behavior is punished may react emotionally, strike back or avoid the person delivering the punishment. Instead of punishing misbehavior, try to catch your child being good. Tell her that you appreciate what she's doing, and do so frequently and consistently. At the same time, make sure misbehavior doesn't pay off by enabling your child to avoid homework or chores, for example, or to gain attention. Factors Influencing Learning Factors Influencing Learning • • • • • • • Motivation Reward and Punishment Interest Group Participation Amount Familiarity Meaningfulness Motivation: Motivation: Learning is greatly influenced by the level of aspiration Learning and nature Of achievement motivation is posed by the learner. How can we expect from a learner to achieve a thing for which he has no aspiration? thing One has to maintain the level of his aspiration and achievement motivation to a reasonable level neither to high causing frustration for non achievement nor too low as not to try for thing for which he is quite capable. low Reward & Punishment: Reward & Punishment: The learning yields are much dependent upon the nature and quality of Feedback and reinforcement provided to the learner in his learning task. These results are un match able so simple reinforcement technique In the shape of approval are ,nodding of head ,smiling ,saying good bye etc... Interest or Goal of Life: Interest or Goal of Life: The philosophy and immediate as well as ultimate goals of one's life effect the process and products of learning. One’s mode and ways of looking towards the things , one’s inclination towards learning in a particular area and patience and persistence maintained for continuing one’s learning despite the heavy odds all depend upon his goal and philosophy of life. Environmental Factors: Environmental Factors: In the process of teaching & learning whatever exists besides the personal factor involving the self of the learner may included in the boundaries of environmental factors influencing learning. Many More Factors: Many More Factors: There are many more factors which effect the learner or helps him in learning like……… • • • • • • • • • • Group participation Amount Familiarity Meaningfulness The basic potential of a learner Learner's physical and mental health Readiness and willpower The nature of learning experience The methodology of learning experiences Liking of the new learning with the past, etc………………… ...
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