Syllabus - ART/CSC/FST 220 Introduction to 3-D Computer...

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Eric Patterson, Ph.D. http://people.uncw.edu/pattersone/220 CIS 2031, OfFce Hours 10:00 - 11:00 a.m., TR; 10:00 a.m. - 12:00 p.m., W; or by appointment. (910) 962-7701 [email protected] CSC 220. (ART 220) (±ST 220) 3-D Computer Graphics Tools and Literacy (3) Prerequisites: CSC 105, 121 or permission of instructor. Project-based approach to learning fundamental principles of 3- D computer graphics using high-level software tools. Modeling of objects, geometrical transforma- tions, surface algorithms, lighting and shading, alternative rendering techniques, and providing back- ground skills necessary to create animated movies. Additional Course Information: This class provides an introduction to the artistic and technical Feld of computer graphics and anima- tion, focusing on 3-D modeling, shading, lighting, and rendering. Related concepts are covered and discussed, then applied in several projects using advanced software, building to a Fnal course project where comprehensive knowledge gained is applied in an interdisciplinary nature. (Students may choose to continue developing skills in the succeeding course, ART/CSC/±ST 320). Required Materials: Learning Autodesk Maya 2008: , Autodesk Maya Press. Access to a still camera, recordable CD or DVD discs, and art supplies such as drawing paper and pencils. Optional: The Art of 3-D Computer Animation and Imaging by Issac Kerlow , The Art of Maya , Autodesk Maya Press. Maya Visual Quickstart Guide , Peachpit Press. Useful: Deep Paint 3D, Photoshop, Illustrator, ±inal Cut Pro, etc. installed on computers in Digital Arts Lab. https://renderman.pixar.com
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This note was uploaded on 01/29/2012 for the course ART 220 taught by Professor Patterson,e during the Spring '08 term at University of North Carolina Wilmington.

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Syllabus - ART/CSC/FST 220 Introduction to 3-D Computer...

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