Interaction Design Stage - Interaction Design Stage...

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Interaction Design Stage
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Interaction Design Concern with: 1. Content navigational and access path. 2. Interaction methods and controls in each screen. 3. Media treatments in each screen.
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Guidelines for designing good interaction Based on the following criteria: 1. orientation 2. navigation 3. usability 4. functionality
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Orientation Design structure that uses: 1. Grid, 2. Image maps and 3. Metaphors
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Navigation Is referring to the users’ access path i.e. their navigations from one topic to another. Good design should: Minimise navigation levels Minimise unwanted hierarchy Avoid more than one access methods to a same screen.
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Access Type. - menu, lists, buttons, image map, hypertext. Access Levels. 1. Access to new topics: Access within the same topic:
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Usability Interactive Objects must be unambiguous E.g. highlights hypertext Avoid Obstacles. E.g. control buttons should be placed near the media elements Buttons with similar functions together Provide feedback to users. Users should be informed of what’s currently happening.
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Flexible Avoid forcing users to follow any particular access path. Be forgiving System can tolerance if user makes mistake.
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Functionality Define interaction control. For every media, in every screen, within the whole application contexts Ensure consistency. Users can easily develop their mental model about the system Avoid confusion
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Video and Audio - How it starts? - How it ends? - How users access control? - Continuity?
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This note was uploaded on 02/06/2012 for the course FACULTY OF WXGE6320 taught by Professor Noraini during the Winter '09 term at University of Malaya.

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Interaction Design Stage - Interaction Design Stage...

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